Vehicle friendly fire system for servers that use teams (EnableVehicleFriendlyFire). A better synced animation for players carrying objects (SPECIAL_ACTION_CARRY). Improvements to object and material colour changing. The draw distance of objects can be set to any distance (with CreateObject), which reduces pop-in in custom areas. A new model preview system allows servers to show 2D images of player skins, vehicle types, and object models (including weapons) on-screen. Clients would not see the "Unacceptable NickName" notice. Fixed: Object lighting would be disabled when there were material changes but no colour changes. Fixed: If the nametag hourglass icon could not load, it may cause a crash when you alt-tab from the game. Fixed: The server browser was using excessive CPU when loading the server lists, which slowed the loading of the lists.
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